Alien Breed: E1 - Impact
Alien Breed was a chance to re-imagine the classic franchise as a modern twin stick shooter with horror undertones, the game came out for digital services and at the time was one of the first games for those platforms to deliver a full triple A quality experience, split across 3 episodes the game tells a tale from classic literature, at the same time as delivering fast paced twin stick shooting, set pieces and puzzles.
Responsibilities
Level, encounter and mission design including gameplay and environmental scripting.
Whitebox creation for several levels including the tutorial level.
Creation and scripting of all gameplay sequences within the whiteboxed levels, using Kismet.
Creation of all EFMV sequences within teh whiteboxed levels, using matinee.
Mission and level balancing.